The Games Headquarters

20:28 agonz46 0 Comments



The office design is inspired by one of their game trailers which features the protagonist walking in the centre of the screen amidst an ever-changing backdrop of storylines and cityscapes. This continuously evolving spatial experience is translated into a huge monolithic black table that dramatically dissects the main space and spans 40 metres across the entire length of the office.

Looking like a mysterious spacecraft from outer space which eventually culminates at the President’s room, the Vice Table serves a multitude of functions – for meetings, casual chats, creative discussions or even a game or two. More than a piece of furniture, this table singularly brings everyone together to the communal zone where they can chill and engage in some ‘healthy vices’. The furniture as object elevates to become an environment where different activities are encouraged.




WORK is the creative house of FARM, active in the design and curation of architecture, interiors, products, public spaces, exhibitions, installations and community projects.

Established in 2007, WORK is developing its very own collaborative design approach. Tapping into FARM's network of Singapore Creatives, WORK's architectural solutions integrate perspectives from art, fashion and media. Here, architectural designers draw inspiration and work closely with an artist or designer from another field to create spaces of character and distinction.


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